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How can I assign the selected materials only to the selected poligons (which are red in the image), when I press the assign button all of the poligons are painted, including non
Solved: Material Editor always defaulting to 'Physical Material' instead of 'Standard' - Autodesk Community - 3ds Max
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How to convert 3d Studio Max V-ray materials to Maya V-ray materials? | FXFX Academy - Motion Graphics Tips & Tricks
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